It’s been a fortnight since Starfleet gave their mission the green light, post events of Broken Bow, and not much has happened aboard the NX-01. The ship is in search of adventures, travelling at warp speed with no fixed destination. There’s very little to do about the place other than perform routine tasks, eat lunch in the mess hall and generally stagnate the days away. Thats until a mysterious unknown ship appears on sensors presenting Captain Archer and crew with the opportunity to fulfil their primary purpose - exploration. Below I’ll discuss what I found to be good about this episode, not so good and indifferent. Remember these are my opinions - be kind…
The GOOD
The Crew This is humanities first venture into deep space. One would assume that various crew members show a range of emotions during these initial first steps. So its pleasing to see that reflected on screen. Hoshi is questioning whether she’s cut out for space exploration and instead should return to her teaching post on Earth. Reed is nervous that the weapons array isn’t aligned properly, frantically working to correct the issue prior to any potential hostile engagements. Trip is feeling confined, desperately searching for opportunities to leave engineering and quench his thirst for new experiences and Phlox is relishing the exposure to the range of sensory stimuli available to an alien aboard a small Earth vessel.
Refinement Other shows in the franchise (not all) paint the picture of a perfect crew operating perfected technology. A crew and ship in tune with their surroundings. It can't have always been that way, so it's great to see that our early Starfleet explorers and their technology are a long way from their peers of latter generations, namely TOS and TNG. We see Captain Archer, knees to ground in his quarters, hunting down a squeaking noise that's causing distraction. We see Hoshi submitting a quarters transfer request because the stars are "going the wrong way" and she can't sleep. We see torpedos missing their target because the weapons systems are yet to be fully tested and we see a cumbersome shuttle pod docking experience, far from the slick exit and entry of shuttlecraft from shuttle bay that we've become accustomed to throughout the franchise.
Doctor Phlox The doctor is one of the most important crew members. At the point that this show launched, we'd seen regulars McCoy, Crusher, Bashir and the EMH perform on-screen miracles, so naturally this show has huge boots to fill. I love the character of Phlox, the resident Denobulan aboard the NX-01. The decision of having a quirky alien doctor instead of a human doctor adds an interesting dimension to the show, one that I feel works very well and is played spectacularly by John Billingsley. We only see him briefly in this episode but I look forward to more Phlox centric stories as I continue my re-watch of Enterprise.
T’Pol Cold, hard, Vulcan logic plays a significant role in this episode. Upon encountering the damaged alien vessel, and having not received a response to hails, T'Pol's default recommendation is for Enterprise to ignore the situation and for crew to continue on their way. Even after the realities of the situation are identified, leaving Enterprise in a morale conundrum about what to do next, she sticks to the aforementioned recommended course of action, briefly convincing Captain Archer to follow suit. Despite my negative feelings towards her recommended actions, I like that the writers of Enterprise are setting up T'Pol to be the polar opposite to Archer. Which leads me onto my next point.
Code of Behaviour I love the way Captain Archer ultimately realises the error in judgement, reverses course and confronts the situation head on. For me, Star Trek has always been about doing the right thing, regardless of threat to life, ethical dilemma, existence and timeline. Captain Archer says it best himself. "You may not believe this, but Humans have a code of behaviour too. It took a few thousand years, but I think we're starting to get it right. Can't believe I almost ignored it."
The BAD
Sluggo The episode starts off in sickbay. Hoshi has brought a slug-like creature aboard Enterprise from a recently explored planet and the creature is struggling to adapt to its new surroundings. At various points in the episode, this slug is compared to Hoshi who herself is struggling aboard Enterprise. While a useful tool to support the narrative, I feel this goes against the principles of Starfleet (and common decency in general). Removing a primitive alien life form from its natural habitat. Who does that, and who authorises that?
Archers Attitude The role of Captain is to inspire. To set an example to the crew of how to react and behave in any given scenario. To maintain a degree of calmness and clarity. That's my opinion, you may disagree. In this episode, there's a heated discussion that occurs between Archer and T'pol over dinner. Trip is present. I feel that such a heated discussion should be confined to one-to-one situations. I also feel that at times Archer displays an edge on the bridge that's unbefitting of a leader. That said he is the first in his situation so maybe I should give him a little leeway.
The INDIFFERENT
None.
In conclusion I give this episode a rating of GOOD TREK, a 7/10. Remember theres only ever TREK, GOOD TREK and GREAT TREK. I really enjoyed this episode. It's a classic example of my favourite type of Star Trek story telling. Exploring the unknown, encountering a mystery, solving that mystery and learning something in the process.
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